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Commander Legends: Analysis and strategy advice for a VERY slow format.
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Author:  UselessCommon [ Thu Dec 03, 2020 1:09 pm ]
Post subject:  Commander Legends: Analysis and strategy advice for a VERY slow format.

Commander Legends is an unusual format.


Unsurprisingly, it's slow and grindy. However, I think many people will underestimate just how slow and grindy it is.

Analysis

Conclusions and advice

Author:  UselessCommon [ Mon Dec 07, 2020 6:02 am ]
Post subject:  Re: Commander Legends: Analysis and strategy advice for a VERY slow format.

is this analysis at least slightly useful?

Author:  neru [ Mon Dec 07, 2020 12:40 pm ]
Post subject:  Re: Commander Legends: Analysis and strategy advice for a VERY slow format.

It's hard to play Commander Legends as intended with stay at home orders.

Author:  Tevish Szat [ Tue Dec 08, 2020 1:40 am ]
Post subject:  Re: Commander Legends: Analysis and strategy advice for a VERY slow format.

neru wrote:
It's hard to play Commander Legends as intended with stay at home orders.

This.

The analysis WOULD be really useful if, you know, it was possible to meet other humans face-to-face. It's a shame this had to come out now, really, because the idea of limited Commander is one that I personally find kind of brilliantly strange. It sounds like they fairly replicated the idea of the format: where tempo goes to die and CA reigns supreme.

Author:  TPmanW [ Wed Dec 09, 2020 12:11 am ]
Post subject:  Re: Commander Legends: Analysis and strategy advice for a VERY slow format.

It's hard to get your hands on commander legends in general.

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