Has anyone ever tried creating a variant sort of like D&D? Archenemy or Planechase is close I think (never actually played either, so you can tell me if I'm right or not), but not quite, I was thinking more along the lines of a game where one person builds a deck with cards specifically to influence the game that the other players have to deal with, or that has group hug mechanics, but they can't attack or be attacked. Creatures can be used by the GM, but only for their activated or static abilities, such as
Phelddagrif for example, so they would essentially be treated like enchantments or artifacts like in Theros or Mirrodin block regardless of whether they're actually that type officially. Maybe using dice rolls or spells could remove them, and the other players use their decks to defend themselves while they fight in sort of arena style combat. I haven't quite figured out exactly how it would work, but I'm open to suggestions.